Archive for January 4th, 2009|Daily archive page
After realizing that getting into iPhone development is a little more… eer… a lot more work than XNA development (lack of good tutorials, the fact that the SDK just went non-NDA, and no good gaming frameworks) I went around to search for some good blogs.
Now, one of the things XNA has going for it, is its a fully developed framework for the Xbox360 and Windows platforms. iPhone, while having some great classes for Cocoa Touch (and if you’re writing any sort of application, and not a game, its an AMAZING system) iPhone doesn’t have a really good “template” for making iPhone games in OpenGL ES. I find myself having to re-create a lot of the classes that already exist in XNA, classes that I’ve grown to love ;)
One blog that has really helped and is one to keep an eye on, is http://iphonedevelopment.blogspot.com/ .. Posts come frequently, and are very informative.
Another site that has really helped, is GameDev’s OpenGL section located at http://www.gamedev.net/reference/list.asp?categoryid=31#217
And who can forget Apples documentation for ObjC. http://developer.apple.com/documentation/Cocoa/Conceptual/ObjectiveC/ObjC.pdf
If you’re doing any sort of iPhone development and find some really great sources of information, drop me an email!