Meir is an official Dream Build Play project
Filed under: XNA | Tags: Battle System, C#, Dream Build Play, Game Development, Game Studio Express, Microsoft, Role Playing Game, RPG, Tile Engine, XNA |
When I started this project, I couldn’t tell you the difference between a float, int, or double. I didn’t know how to program, and had no clue where to even begin on a project as complex as this… but here I am.
Obviously its not a complete game, nor is it as polished as it could be.. but its good enough to prove a point to myself. Good enough for me to say “I set a goal for myself and reached my deadline with a specific quality in mind, and I hit it.” Next step for me is going to be putting together a story, finishing everything I couldn’t get done for the demo, and working towards the Community Games. Until then, enjoy the promotional video we had to put together for the Dream Build Play competition.
For some reason, the video is currently not showing. Direct link is: http://www.youtube.com/watch?v=g8n0fBt2t_8
I would like to give a few thanks.. because there were some people along the way that really pushed my goals forward. Most notably from the shack news community (http://www.shacknews.com/) People such as MitchWalker, RomSteady, and Mittense, DHAvatar, and everyone else on that crazy site.
I would also like to point out that the music for the demo was crafted by Delaric, and it is fine music indeed. Several people have contacted me wishing to help on a possible final version of the game and if you’re interested, all you have to do is shoot me an email. I would like to point out, however, that the final version of the game is a LONG… LONG way off. This i would consider, a very basic demo.. and the final version will be a full fledged RPG. You do the math :) But for now.. one milestone is down.. and thank you EVERYONE who helped along the way.